AI Insights · Timothy · April 2022
Top 5 Boxing Games on Android in Switzerland: Q1 2022
Discover the performance trends of the top 5 boxing games on Android in Switzerland for Q1 2022, based on data from Sensor Tower.
In the first quarter of 2022, the top 5 boxing games on the Android platform in Switzerland demonstrated varying performance trends in terms of downloads, revenue, and active users. Here, we provide a detailed look at each game's performance based on data from Sensor Tower.
EA SPORTS™ UFC® Mobile 2 by ELECTRONIC ARTS saw a fluctuating trend in weekly revenue, starting at $23 in mid-January and peaking at $212 at the end of February. Downloads peaked early in the quarter, reaching 1.3K in the last week of January, and then gradually declined to around 231 by the end of March. Active users followed a similar pattern, peaking at 1.4K in the first week of February before dropping to 515 by the end of the quarter.
Idle Workout Master: MMA hero from EZ Games JSC. had a modest revenue performance, with notable peaks at $33 in the last week of February. Weekly downloads showed a downward trend, starting at 704 in late December and falling to 213 by the end of March. Active users also decreased steadily, from 1K at the end of December to 357 by the end of the quarter.
Punchy Race: Run & Fight Game by CASUAL AZUR GAMES did not generate any revenue during the quarter. Downloads fluctuated, peaking at 669 in the first week of January and then gradually decreasing to 47 by the end of March. Active users followed a similar trend, starting at 857 in late December and falling to 259 by the end of the quarter.
Punch Bob, also by CASUAL AZUR GAMES, saw consistent weekly downloads, with a high of 354 in mid-March. Active users increased from 116 at the end of December to a peak of 365 in mid-March, before stabilizing around 348 by the end of the quarter.
Slap Kings from Lion Studios showed a stable revenue stream, peaking at $57 in the third week of February. Downloads were relatively low, with a high of 271 in the second week of January. Active users peaked at 1.2K in early January but gradually declined to 582 by the end of March.
For more detailed insights and data, visit Sensor Tower.